/ FS25 Mods | FS22 Mods | FS19 Mods » Tractors » Tractor Kirovets K-701 v1.0.0.2 for FS19

Tractor Kirovets K-701 v1.0.0.2 for FS19

2 April 2019 admin 1 033 0
Tractor Kirovets K-701 for FS19

Category - Tractors
Version game - v1.3.x
Credits: -

Description about «Tractor Kirovets K-701 v1.0.0.2 for FS19»:

Mod agricultural Tractor Kirovets K-701 v1.0.0.2 for FS19 | Farming Simulator 19 game.

Textures of hydraulics and cordan remained new, according to the legend, hydraulics and cardan failed, they were replaced with new parts, so their color is different from the main color of the tractor 

Features tractor:
- Power: 500 hp
- Speed: 40 km / h.
- Cost: 15,000.
- the model has own interior
- the model has own sound
- the model has own wheels
- front work, rear work and highbeam light
- Working lights
- The dust from the wheels
- Traces of wheels
- Dirt / Washable 
- detailed model
- animated parts

Tested on game version 1.3.x            

  • Tractor Kirovets K-701 for FS19
  • Tractor Kirovets K-701 for FS19
  • Tractor Kirovets K-701 for FS19

Simple steps to install FS22 Mods:
- Download the mod «Tractor Kirovets K-701 v1.0.0.2 for FS19»
- Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2022 > mods" folder
- Start the game, activate the mod

Download Links – Policy & Disclaimer

This document refers to links to third-party content/website, from both our website(s) and our official Social Media pages. External links are selected and reviewed when a page/post is published. However, we are not responsible for the content of external websites. If you would like us to remove a link to your website from NHS Choices, please Contact us (Admin) Note that unless you have a legal right to demand removal, such removal will be at our discretion.


Share / Download mod «Tractor Kirovets K-701 v1.0.0.2 for FS19»




Please login or register

Dear visitor, you are browsing our website as Guest. We strongly recommend you to register and login to view hidden contents.

Total Comments (0)
Security Code:*
reload, if the code cannot be seen