Patch 1.5 for FS25 - is a free content update released by Giants Software, now available for free for Farming Simulator 25. Is a significant update that introduces a variety of improvements and fixes to the game. Is a welcome update that addresses many of the issues players have been experiencing with Farming Simulator 25.
Changes & Improvements in Update 1.5.0 for FS25:
New Additions & Improvements
- Increased performance on PS5 Pro by default
- Added performance modes for PS5 and Xbox Series X
- Enabled water reflections on PS5 platforms
- Added shader generation step when loading into a savegame without or mismatching shader cache
- Added small cementFactory
- Added foam to water simulation
Fixes & Changes
- Various technical changes to significantly improve performance
- Various stability improvements to prevent crashes
- Various text / translation adjustments
- Various visual adjustments on several models
- Improved advanced settings do not require a game restart anymore.
- Improved behavior of Go To helper
- Improved collision checks against the ground (less objects falling through / getting stuck in the ground / bouncing mowers)
- Improved generated collisions of cut trees
- Improved color reproduction in HDR mode
- Improved HDR activation does not require a game restart anymore
- Improved quality of AMD FSR 3 rendering
- Improved quality of TAA rendering
- Improved soft shadows casted from various sources
- Improved sugarbeet leaves on the ground
- Improved UI slider behavior with controllers
- Doubled harvest rate of grapes and olives
- Reduced planting costs for grape and olive orchards
- Reduced vehicle paint damage accumulation speed
- Fixed multiplayer sync of ground tire deformation
- Fixed placeable extensions losing connection after reloading a savegame
- Fixed capello diamant8 corn header lowered too far
- Fixed chicken barn small and from Rudolf Hörmann being unable to add custom pasture
- Fixed front axle not being limited on a few tractors when frontloader is attached
- Fixed grain elevator museum interactions and collisions
- Fixed issues with shader cache when it gets corrupted (e.g. crash while saving or some external tool, like Cloud Sync, breaking it)
- Fixed missing collision on husbandries with lely vector
- Fixed momentary hangs when cables on winches are created or removed
- Fixed obsolete great demand on debris cutter and train selling stations
- Fixed placement area's of 250kW BGA
- Fixed Pöttinger SERVO T 6000 P working behavior
- Fixed sound beep on Hutan Pantai in spring
- Fixed wheels on bomech machinery not being declared as care wheels
- Fixed wild animals behavior with various obstacles
Modding
- Added maxHeight user attribute to splines to limit the vehicles that will use it with GoTo AI
- Adjusted color and material of rearLight30
- Fixed loading of mod vehicle types from vehicle type configs
- Added command descriptions in console
- Improved scrolling behavior within the console while typing is disabled.
- scroll to to top' (home) and 'scroll to bottom' (end) (when typing is not enabled)
- scroll 1 page by holding shift while pressing page up or down (when typing is not enabled)
Additional notes
- As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.