Geistal Map for FS25 - this mod brings the stunning Bavarian and Austrian-inspired Geistal region to FS25 players as a scenic alpine countryside map, perfect for challenging crop farming across small fields, extensive forestry, modern animal husbandry, and intricate production chains with panoramic views, a dynamic train system, and immersive terrain featuring purchasable roads and public gates.
Features Geistal Map:
– 250 Purchasable Areas
– 108 Fields and 32 Meadows (157 ha Total, Mostly 1-2 ha Each)
– Over 45 Forest Areas
– 64 Collectible Pretzels
– Over 20 Sales Points and Wood Pellet Delivery Points (Households)
– 17 Production Points, Including 2 Biogas Plants (BGAs)
– 10 Small and Large Farms (2 with Hay Dryers)
– Sellable Buildings and Interiors
– Construction Yard and Fire Station
– Purchasable Road Network (Winter Clearing Option)
– Functional Public Gates
– Adapted Animal Feeding Systems
– Placeable and Purchasable Buildings
– Water Sources: Rivers, Ponds, Lakes
– Train System Across Entire Map
– No AI Splines Included Yet
– No Tornadoes During Disasters
– Additional Crops: Spring/Winter Wheat, Spring/Winter Barley, Triticale, Spelt, Rye, Green Rye, Vetch Rye, Grain Corn, Silage Maize, Alfalfa, Clover, Fieldgrass, Revised Meadows, Mustard, Catchcrop Mixture, Flowering Cover Crop
– Additional Products: Solids, Apples, Clean Potatoes, Wood Pellets
– Special Silos for Clover and Alfalfa in Building Menu
– Precision Farming Compatible
– Crossplay Compatible (PC/MAC, PS5, Xbox)
Tested on game version 1.16.x
⚡Geistal Map v1.2 for FS25
Last edited by: admin - 15-02-2026, 21:10
Reason: Mod Updated to v1.2
Reason: Mod Updated to v1.2
Changes in v1.2:
– Minor bugs fixed
– Map version with built-in bale storage
– Fixed bunker silos at Gmeinbauer (only on new save games)
– Multipack D14 error with packed bales fixed and extra Multipack D14 bale wagon installed
– Apple juice and a small juice press added for placement
– Apple tree production quantity adjusted
– Prices adjusted for clean potatoes
– Chopped material (also for alfalfa/clover) weight adjusted, as well as adjustments in the fillTypes XML
– Clover and alfalfa visual adjustments, as well as yield adjustments
– Grass texture adjustments and ground texture adjustments
– Some HUD images edited
– A few translations adjusted
– Gate collisions at the Birkach grain mill adjusted
– Farmland at the can factory is no longer purchased automatically; there are no gameplay issues for those already purchased
– Some triggers at Gmeinbauer adjusted; cow barn doors now open properly
– extra manure heap built at Gmeinbauer’s pigsty
– Silage trigger at the livestock dealer adjusted
– General texture adjustments
– Background edited
– Tree limit increased to the maximum of 30,000 (map has over 32,000 trees)
– More trees can be placed
– Under Decoration/Miscellaneous, there are now decorative trees without a tree limit
– More paintable foliage and ground textures added
– The manure heaps at Schamirdahof and Bruckner are now sellable
Changes in v1.1:
– Console Release
– BGA 1.5MW Quantities Fixed and Collisions Resolved
– Minor Bug Fixes
– Hay Dryers Now Accept Dried Hay
– Clover and Alfalfa Harvested and Regrowing
– Improved Textures
– Adjusted Tree LODs
– Fixed Ramp at Schamirda Farm
– Enhanced Straw Decoration
– Triticale, Rye, Winter Wheat, and Winter Barley Integrated into Grain Mills
– Sound Adjustments
– Fixed Animal Dealer Sale Points
– Edited Background
– Fixed Grain Silo Fill Trigger at Schamirdahof
Download #2 |Download #3
– Minor bugs fixed
– Map version with built-in bale storage
– Fixed bunker silos at Gmeinbauer (only on new save games)
– Multipack D14 error with packed bales fixed and extra Multipack D14 bale wagon installed
– Apple juice and a small juice press added for placement
– Apple tree production quantity adjusted
– Prices adjusted for clean potatoes
– Chopped material (also for alfalfa/clover) weight adjusted, as well as adjustments in the fillTypes XML
– Clover and alfalfa visual adjustments, as well as yield adjustments
– Grass texture adjustments and ground texture adjustments
– Some HUD images edited
– A few translations adjusted
– Gate collisions at the Birkach grain mill adjusted
– Farmland at the can factory is no longer purchased automatically; there are no gameplay issues for those already purchased
– Some triggers at Gmeinbauer adjusted; cow barn doors now open properly
– extra manure heap built at Gmeinbauer’s pigsty
– Silage trigger at the livestock dealer adjusted
– General texture adjustments
– Background edited
– Tree limit increased to the maximum of 30,000 (map has over 32,000 trees)
– More trees can be placed
– Under Decoration/Miscellaneous, there are now decorative trees without a tree limit
– More paintable foliage and ground textures added
– The manure heaps at Schamirdahof and Bruckner are now sellable
Changes in v1.1:
– Console Release
– BGA 1.5MW Quantities Fixed and Collisions Resolved
– Minor Bug Fixes
– Hay Dryers Now Accept Dried Hay
– Clover and Alfalfa Harvested and Regrowing
– Improved Textures
– Adjusted Tree LODs
– Fixed Ramp at Schamirda Farm
– Enhanced Straw Decoration
– Triticale, Rye, Winter Wheat, and Winter Barley Integrated into Grain Mills
– Sound Adjustments
– Fixed Animal Dealer Sale Points
– Edited Background
– Fixed Grain Silo Fill Trigger at Schamirdahof
Download #2 |Download #3
Simple steps to install FS25 Mods:
- Download the mod «Geistal Map v1.2 for FS25»
- Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2025 > mods" folder
- Start the game, activate the mod
- Download the mod «Geistal Map v1.2 for FS25»
- Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2025 > mods" folder
- Start the game, activate the mod
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Tags: Lucas G, Geistal Map, Geistal Map FS25, Farming, Simulator, FS25 Maps, FS25 Mods, Geistal, FS25





