Features Viervitz Map:
- Map Layout: The map features 47 fields varying in size from 1.2 to 14 hectares, providing a diverse range of farming opportunities.
- Farms: There are two farms on this map. The first is a small starting farm in Zirkow, equipped with two chicken coops, a sheep/goat pasture, and initial vehicles. The second is a larger farm located centrally on the map, which includes two chicken coops, a pig sty, a horse stable, and two cow sheds with a significant pasture area.
- Productions: The map incorporates standard productions, allowing for various agricultural activities. It includes multi-silo systems, bale and pallet storage, and multi-production facilities for creating feed, diesel, compost, and other essentials for field cultivation.
- Pastures and Animals: Besides the farms, there are additional pastures for sheep/goats and cows spread across the map, enhancing the livestock management aspect of the game.
- Forests: The map includes two fellable forests, but other forest areas are not purchasable or usable for logging, adding a layer of realism to land management.
- A buying station for seeds, lime, fertilizers, and feed, though players should be cautious as buying prices are higher than selling prices.
- Several buildable objects like a temple and a granary museum, which can be part of a player's expansion or collection activities.
- The map also has integrated AutoDrive (AD) courses, but players are advised not to recalculate the route network during the first load to keep these courses intact.
Tested on game version 1.5.x