Features Better Contracts:
- Dynamic Contract Generation: The number and type of missions generated automatically adjust based on the number of fields on the map, making contracts more relevant to the game environment.
- Contract Management:
- New Contracts Button: Players can instantly generate new missions to choose from.
- Clear Contracts Button: Allows for the deletion of all current contracts if they're not wanted.
- Sorting and Filtering:
- Contracts can be sorted by type, field number, total profit, or profit per minute, making it easier to find the most beneficial contracts.
- Multi-Contract Activation: Unlike the base game, which limits you to three active contracts, this mod allows for more than three contracts to be active simultaneously.
- Detailed Information Display:
- Provides estimates for material costs like fertilizer, herbicide, and seeds.
- Estimates job completion times based on equipment speed and width.
- Shows potential profits from kept harvests or baling.
- New Vehicle Combos: Adds new combinations of vehicles for use in contracts, enhancing the variety of equipment available.
- User Interface Enhancements:
- A settings page for UI customization.
- Options to toggle detailed contract information on or off.
- Gameplay Modes:
- "Lazy Farmers" and "Higher Difficulty" modes are mentioned, although not fully implemented in all versions, suggesting future or optional gameplay tweaks.
- Compatibility: Designed to work in both singleplayer and multiplayer, with some features like contract generation control limited to the master user in multiplayer settings.
Tested on game version v1.5.x