Changes in v1.0.0.5:A milk homogenizer has been added to the farm, capable of converting goat's milk pallets to bulk, which can be transported by the included Kotte multi-tanker.
Two new greenhouses have been implemented, requiring water and manure, with water spray animations. One greenhouse works with bulk pallets which can be processed at the farm's silo.
A new 1000-capacity storage shed for pallets or bales has been introduced.
Bees have been removed from the farm since players now own the Honey Farm from the start.
Vehicle reset points have been adjusted to allow more yard space for customization.
A new Bio Refinery, two diesel sell points, and the Rapid Cannery have been added near the Grain Tower.
Two new sell points, Marcy's Grain Mill and US Logistics, have been added to the east of the map.
The economy has seen price changes to reflect new gameplay dynamics.
The map now controls more placeables, with some rebuilt to match the style of Giants' original designs.
The train system is now managed by the map, allowing for future modifications.
Scenic enhancements include adjustments to background mountains, addition of hot air balloons, flying storks, and butterflies.
Changes in v1.0.0.4:- All placeables now have unique Id’s, pig manure is fixed,
- now 99% of the farm yard deco including ground textures, signs, fencing items around the small shed can be easily removed just by deleting the tinyShed01
- A new mountain background I used in my FS22 maps has been updated
- Paintable fields are added so you can quickly create fields in game now
Download #1 | Download #2Changes in v1.0.0.3:Removal of a water trigger in the field that was causing issues with control.
Farmland repaint of the map for a refreshed look.
Adjustments to pigpen and sheep pen triggers for better functionality.
Collectibles have been moved and relocated.
Dead wood and wood transport missions have been reintroduced following the area changes.