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Nordgrad Map v2.0.4 for FS22

4 May 2024 admin 806 0
Category - Maps
Version game - v1.14.x
Credits: -

Mod Nordgrad Map v2.0.4 for FS22 | Farming Simulator 22 game. 


Nordgrad - WarBossBY has released a beta version of its European map Nordgrad. An industrialized region with a huge number of various production points, spacious lush forests, as well as mining in realistic scale quarries. Fertile lands cover a large portion of the terrain where any farmer would feel at home. A place with a broad and competitive market that provides incredible financial opportunities.


Features Nordgrad:

- 66 fields;
- More than 52,000 trees;
- Wide variety of forests;
- Tangled forest roads;
- 3 BGA sites;
- 6 quarries;
- 6 cities;
- 1 village;
- 2 trains with large trains;
- Sea port;
- 2 logistics centers;
- Coal, iron ore, sand, clay and much more;
- Oil production and refining;
- 37 factories;
- 157 new pallets of products;
- 9 oil derricks.


Tested on game version 1.14.x

Last edited by: admin - 4-05-2024, 09:21
Reason: Mod Updated to v2.0.4

Screenshots with «Nordgrad Map v2.0.4 for FS22»
Nordgrad Map v2.0.4 for FS22 Nordgrad Map v2.0.4 for FS22 Nordgrad Map v2.0.4 for FS22 Nordgrad Map v2.0.4 for FS22 Nordgrad Map v2.0.4 for FS22 Nordgrad Map v2.0.4 for FS22


Changes in v2.0.4:
- Delete the old version of the map from the mods folder and put the new version of the map 2.0.4.0 there. This update does not affect your progress on the map in your save! 
- global rebalance of the map economy 
- the wind affects the amount of electricity generated by the windmill 
- the sun affects the amount of electricity generated by solar panels
- added the correct description and measurements of electricity, wind flow, and sunlight
- added a factory in the construction mode-Gas production
- added a factory in the construction mode-production of wooden pallets
- added a factory in the construction mode-cardboard production
- added a factory in the construction mode-paper production
- added a factory in construction mode-water supply
- added a plant in the construction mode-biogas plant
- added a factory in the construction mode-Woodworking plant 
- added a factory in the construction-Refinery mode
- new corn texture
- fixed triggers for unloading crude oil and petroleum products at the seaport 
- fixed the starting fields that are given in the easy game mode. AI didn't see them 
- the fence on the site can now be removed in the construction mode 
- removed all objects in the form of tire tracks near silos
- diesel fuel sales points at gas stations have been removed 
- other changes and corrections on the map

Changes in v2.0.3:
- Delete the old version of the map from the mods folder and put the new version of the map 2.0.3.0 there. This update does not affect your progress on the map in your save! 
- replacement of the entire forest on the map (changed to the standard one) . In standard trees, the drawing and weight of trees have been additionally changed downwards 
- changes in the price file for the purchase and sale of many products and extracted resources
- fixed the situation with the execution of contracts, now the unloading of resources will be more random (not only in the seaport)  
- changes in the production and consumption chains of resources 
- removed objects in the form of tire tracks on the road because of which the harvester saw an obstacle in field number 9
- removed all collisions in road signs
- additionally removed collisions in power lines that cross the roadway 
- the height of product storage hangars and product sales points hangars has been increased 
- the height of the hangars of the points of sale of products has been increased
- the amount of electricity produced in solar panels , wind turbines and thermal power plants has been increased 
- reduced the volume of sound effects in all factories 
- fixed the trigger for unloading cotton (Fabric production) 
- fixed a trigger in the seaport (loading point for naval ships) . Now it does not require unloading of cotton. 
- fixed a trigger in the seaport (loading point for naval ships) . The sale price has been reduced from 1.1 to 1.0 
- fixed unloading and unloading triggers: Production of flour confectionery products
- fixed unloading and unloading triggers : Grain complex
- fixed unloading and unloading triggers: Alcoholic beverage production
- fixed unloading and unloading triggers: Juice and beverage production
- fixed unloading and unloading triggers: Fertilizer production
- fixed unloading and unloading triggers : Dairy production 
- fixed unloading and unloading triggers : Fabric production
- Fixed unloading and unloading triggers : Factory Case
- fixed unloading and unloading triggers : Production of products made of wooden slats
- fixed unloading and unloading triggers : Crude oil refining plant
- fixed unloading and unloading triggers : Furniture Factory
- fixed unloading and unloading triggers : Clothing production
- fixed unloading and unloading triggers: Sugar beet processing plant
- fixed unloading and unloading triggers : Potato processing plant
- fixed unloading and unloading triggers : John Deere tractor production
- fixed unloading and unloading triggers: Coal and iron ore production
- fixed unloading and unloading triggers : Meat processing plant
- fixed unloading and unloading triggers : Pulp Mill
- fixed unloading and unloading triggers : Gypsum loading station
- fixed the trigger for unloading cotton (Fabric production)
- other minor corrections on the map
Download #1 | Download #2 | Download #3

Changes in v2.0.0.2:
- removed all traffic lights, barriers and speed radars from the map
Download #1 | Download #2 | Download #3

Changes in v2.0.0.1:
- IMPORTANT! Delete the old version of the map Nordgrad, as well as your saves. Otherwise the map will not work properly or will not work at all!
- added icons to all factories 
- removed two pipes under field number 64
- fixed : terrain under the barn on one of the farm plots 
- fixed : the top layer of the two fields that are given to the company at the start, now they contain wheat (ready for harvesting) 
- reduced selling price : coal, sand, clay, asphalt, gravel, iron ore, rubber, stone powder
- fixed sales triggers in seaport
- fixed : for network play: logistic centers, barns, etc. can now be used by all players from any farm
- fixed : buildings and decoration objects in the pulp mill that were in the air 
- fixed : Fabric production-trigger for receiving cotton is in the correct location
- price change when buying factories and other things 
- price change when buying quarries
- fixed : removed static machines in the port that were interfering with traffic
- fixed : mp3 audio file format to ogg format
- added new custom sounds to the map 
- fixed : farmer's barns work correctly, when you sell them, the decor next to them is sold.
- added speed radars
- traffic lights now work 
- removed collisions on power lines that cross roads 
- added power plant on the map
- added possibility to build wind generators and solar panels (electricity production)
- added new products: coke 
- added AI splines for helpers on the whole map 
- fixed : field numbering 
- fixed : unload trigger in seaport (grain). Long trailers for multiple compartments can now unload without problems 
Download #1 | Download #2 | Download #3

Changes in v2.0:
- Adapted to the latest game patch 1.13.x
- unknown other changes
Download #1 | Download #2

Changes in v1.0:
- first release
Download #1 Download #2 | Download #3
Simple steps to install FS22 Mods:
- Download the mod «Nordgrad Map v2.0.4 for FS22»
- Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2022 > mods" folder
- Start the game, activate the mod
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