Download mod Mecklenburg Vorpommern Map v1.1.0.2 for FS22 | Farming Simulator 22 game.
Mecklenburg Vorpommern - the time has come and you can now download version 1.0.0.0 beta. Beta because there will certainly be little things here and there that we may have overlooked. Please take into account that only two people have converted this map to the LS22. On the one hand I (Mario) and on the other hand DtP Thomas. You can certainly imagine the work that was involved. If not, here are a few lists of what was done,
Features Mecklenburg Vorpommern:
- Grass has been completely redrawn throughout the map
- Margins have been adjusted
- Textures on buildings have been improved
- Buildings have been partially replaced or even made functional
- All accommodations have been redefined and adjusted
- Folder structure has been adjusted
- Various textures that were no longer needed have been removed
- Hint collisions have been recreated
- Trees have been completely replaced and scaled up for the most part (1 1 1)
- Splines have been restored and adjusted
- Speed cameras have been adapted for FS22
Changes in v1.1.0.2:
- Green rye can now be mowed with direct cutting units (ONLY works in conjunction with maizePlus) otherwise grass will come out.
- Hops could not be delivered to the Straulsunder brewery
- PDA map completely renewed
- If you play with Maize Plus, you should exchange the following file in the .zip of MaizePlus
Tested on game version 1.12.x
Mecklenburg Vorpommern Map v1.1.0.2 for FS22
Description about «Mecklenburg Vorpommern Map v1.1.0.2 for FS22»:
Reason: Mod Updated to v1.1.0.2
Changes in v1.1.0.1:
- Green rye can now be pressed with a baler after mowing. Round bales and square bales and then wrapped.
- various bale types adapted for green rye
- various adjustments to xml files
- added more AI vehicles
- Adjusted license plates of AI vehicles
- Clover and alfalfa could not be unloaded into silos (only works in conjunction with maizePlus)
- Driving silos on the Kuhhof and on the BGA can now be sold in-game
- Traffic light system revised again (problems with the collisions)
- Traffic lights can now be deactivated (see screenshot 4.5)
- Map is now 100% MaizePlus ready
Download #1 | Download #2
Changes in v1.0.0.5:
- The traffic lights on the map have been raised slightly so that even larger machines can drive underneath them properly.
Download #1 | Download #2
Changes in v1.0.0.4:
- descVersion increased (adapted to game version 1.9.1.0)
- Adjusted terrainShader.xml which caused problems after patch: 1.9.1.0
- Traffic lights installed
- some traffic signs adapted in writing
- many traffic signs had no collision
- Adjusted the road at the village because there were various gaps
- SpeedDisplay made functional in the village (shows how fast you drive
- Klee (Clover) could be picked up with the pickup, but no particle system came out of the tube (chopper).
(Error was in the fruitTypes.xml <fruitTypeConverters> was COLVER_WINDROW instead of CLOVER_WINDROW)
- Reduced plant density on lavender and alfalfa (FPS drops)
- White cabbage was no longer visible in the last harvest stage
- Swapped the huds of the extra fruits
- deco bushes can now be mowed
- Added another ground layer so that you have several choices for painting in the game
- pickupEffects.xml adjusted when picking up grass swaths with the pickup, errors occurred
- You couldn't pick up rye after you dumped it on the ground
- Barrier at the sawmill now works
- Replaced lights in various halls
- installed new lamps on the Technikhof
- Exchanged and adjusted mountains halls on the entire map
- Added snow on all buildings
- the small meadow at the Kuhof leveled a bit
- Field 3, 14, 15 slightly leveled
- Smoothed field 6 holes at field entrance
- Adjusted bale sales (grass, hey, etc.)
- Adjusted texture paths for all new fruit bales
- Adjusted / renewed textures for the bales of the new fruits
- Added all fruits to the selling station "Getreide AG".
- New farmhouse installed
- replaced some trees
- Adjusted the sound of the AI tractor
- Adjusted traffic splines
- various collisions of buildings renewed
- new fields defined
Download #1 | Download #2 | Download #3
Changes in v1.0.0.3:
- Completely revised fruit system
- The cultivation calendar for the new fruits was not displayed.
- you could not sow additional fruits with the seeders.
- You couldn't mow clover and lucerne.
- Newly seeded grass was not displayed on the map.
- Onions would appear in the forest at the BGA.
- Silos at the kuhhof and at the BGA could not be completely emptied. Collision renewed and BitMask of the collision changed.
- Changed the bottom plate of the BGA
- Changed BGA filling funnel FillVolume and added knife animation.
- Path to BGA adjusted
- Field 3 slightly leveled
Download #1 | Download #2 | Download #3
Changes in v1.0.0.2:
- increased descVersion to "66".
- Adjust license plate for NWM (Northwest Mecklenburg) e.g.
- Added additional fruits (rye, alfalfa, clover, poppy seeds, hops, red cabbage, white cabbage, lavender, onions, carrots)
Download #1 | Download #2
- Download the mod «Mecklenburg Vorpommern Map v1.1.0.2 for FS22»
- Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2022 > mods" folder
- Start the game, activate the mod
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