Download mod Angeliter Land Map v3.0.0.1 for FS22 | Farming Simulator 22 game.
Angelite Land - this is a fictional map. There are medium-large fields. A large forest area for forestry work.
Features Angelite Land:
- Medium-large fields;
- Large forest area for forestry operations;
- Points of sale;
- Many different little things;
- The map is designed for single player mode.
Changes in v3.0.0.1:
- Incorrect German license plates removed, which prevented you from purchasing vehicles in the last game update.
- Some adjustments to the animal stables
- BGA adjustments
Tested on game version 1.13.x
Angeliter Land Map v3.0.0.1 for FS22
Last edited by: admin - 13-11-2023, 22:01
Reason: Mod Updated to v3.0.0.1
Reason: Mod Updated to v3.0.0.1
Changes in v3.0:
- AI traffic has been reworked, it no longer stops when turning.
- At the difficulty level "Starting from scratch" (Hard) you have nothing at the beginning
- Larger animal stables were installed. (These can be demolished and built into the standard stables)
- buyable areas revised (unused land can be bought)
- Schafhof, Pferdehof got a working farmhouse (can be removed, but no new farmhouse can be placed if you already own one.
- Sheep yard, horse yard, pig yard are now fully customizable like the main yard
- German license plates were added
- Removed water sounds on tile 2 and 3
- Removed collision at Schafhof
- PDA map updated
- Productions slightly adjusted
- Productions can now be bought with the associated land. In addition, you can now tear them away if they belong to you in order to build your own productions.
- Added 10 more search objects
- Added bread sell point
- Added traffic signs, crash barriers
- Made many decoration adjustments
- Installed wind turbines now move
Download #1 | Download #2 | Download #3
Changes in v2.0:
- Giants AI helper pathfinding improved.
- there are now delineators
- BGA was rebuilt a bit
- Cattle market got a new name on the map icon.
- Fixed bug where going to a sell point on the map would spit out an error
- Cowshed slightly lowered
- Modified the building for the barn a bit so that you can easily unload with any trailer
- Removed grain from the silo, which you had at the start
- View direction on startup has been changed.
- Added chocolate shop.
- Cotton point of sale has been added
- Courtyard slightly redesigned, of course also torn off
- Windmill at field 9 lowered
- Fields 25 and 26 have been smoothed to a flat surface, e.g. B. Mod productions can find reasonable space
- there are now book objects all over the map. There are 4 colors for every 10 objects
- Some dirt roads have been revised.
- There are very many cosmetic changes throughout the map
- Removed stray parking lanes on field 22
Download #1 | Download #2 | Download #3
Changes in v1.0.0.5:
- Pizzeria added
- Removed stones around tree in yard
- Pressure washer revised in the yard
- Reworked the fence at the straw trade (old fence had no colli)
- Access path to the straw trade/cattle market slightly widened
- PDA map updated.
- minor decoration changes
Download #1 | Download #2
Changes in v1.0.0.3:
- Main courtyard can be completely designed by yourself (easyShed hall made sellable. Light poles, decorative objects revised .. Hedge and stones made removable, stones can be lifted away by hand)
- Agricultural import / export write error fixed
- BGA price adjusted
- A lot of cosmetic adjustments
- One start tractor away
Download #1 | Download #2 | Download #3
Changes in v1.0.0.1:
- Buyable land for the sheep farm
- Added trigger marking at the vehicle shop for selling etc.
- Added vehicle shop icon on the map + teleport
- Added cattle market / animal dealer icon on the map + teleport
Download #1 | Download #2
- AI traffic has been reworked, it no longer stops when turning.
- At the difficulty level "Starting from scratch" (Hard) you have nothing at the beginning
- Larger animal stables were installed. (These can be demolished and built into the standard stables)
- buyable areas revised (unused land can be bought)
- Schafhof, Pferdehof got a working farmhouse (can be removed, but no new farmhouse can be placed if you already own one.
- Sheep yard, horse yard, pig yard are now fully customizable like the main yard
- German license plates were added
- Removed water sounds on tile 2 and 3
- Removed collision at Schafhof
- PDA map updated
- Productions slightly adjusted
- Productions can now be bought with the associated land. In addition, you can now tear them away if they belong to you in order to build your own productions.
- Added 10 more search objects
- Added bread sell point
- Added traffic signs, crash barriers
- Made many decoration adjustments
- Installed wind turbines now move
Download #1 | Download #2 | Download #3
Changes in v2.0:
- Giants AI helper pathfinding improved.
- there are now delineators
- BGA was rebuilt a bit
- Cattle market got a new name on the map icon.
- Fixed bug where going to a sell point on the map would spit out an error
- Cowshed slightly lowered
- Modified the building for the barn a bit so that you can easily unload with any trailer
- Removed grain from the silo, which you had at the start
- View direction on startup has been changed.
- Added chocolate shop.
- Cotton point of sale has been added
- Courtyard slightly redesigned, of course also torn off
- Windmill at field 9 lowered
- Fields 25 and 26 have been smoothed to a flat surface, e.g. B. Mod productions can find reasonable space
- there are now book objects all over the map. There are 4 colors for every 10 objects
- Some dirt roads have been revised.
- There are very many cosmetic changes throughout the map
- Removed stray parking lanes on field 22
Download #1 | Download #2 | Download #3
Changes in v1.0.0.5:
- Pizzeria added
- Removed stones around tree in yard
- Pressure washer revised in the yard
- Reworked the fence at the straw trade (old fence had no colli)
- Access path to the straw trade/cattle market slightly widened
- PDA map updated.
- minor decoration changes
Download #1 | Download #2
Changes in v1.0.0.3:
- Main courtyard can be completely designed by yourself (easyShed hall made sellable. Light poles, decorative objects revised .. Hedge and stones made removable, stones can be lifted away by hand)
- Agricultural import / export write error fixed
- BGA price adjusted
- A lot of cosmetic adjustments
- One start tractor away
Download #1 | Download #2 | Download #3
Changes in v1.0.0.1:
- Buyable land for the sheep farm
- Added trigger marking at the vehicle shop for selling etc.
- Added vehicle shop icon on the map + teleport
- Added cattle market / animal dealer icon on the map + teleport
Download #1 | Download #2
Simple steps to install FS22 Mods:
- Download the mod «Angeliter Land Map v3.0.0.1 for FS22»
- Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2022 > mods" folder
- Start the game, activate the mod
- Download the mod «Angeliter Land Map v3.0.0.1 for FS22»
- Copy the mod in ,,My Computer> My Documents> My Games> Farming Simulator 2022 > mods" folder
- Start the game, activate the mod
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