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Seasonal Changes in Farming Simulator 22

22 July 2021 admin 597 0
Category - News
Version - News

Great news from Giants Software presenting ,,Seasons Mod" from the upcoming Farming Simulator 22 game.

The FS22 developers have shared a bunch of screenshots showing the change of seasonal cycles in the future game.
As you know, starting with FS22 "Seasons" will be built into the game. The developers emphasize that this will not be just a built-in mod from FS19, but a completely new system that changes the environment in accordance with the four seasons of the year.
By implementing seasonal cycles, we added a new level of gameplay to Farming Simulator 22. It's not just a visual thing. Unless you want it to be. In this case, you deactivate "seasonal growth", so you plant and harvest your crops independently of the season.
The seasons in-game are divided into months. A year consists of twelve days. Meaning, each day in-game is the equivalent of a month. Using the timescale control, it is up to you how fast the days pass. Basically, a season can range from half an hour of playtime up to a long weekend.

Farming Simulator 22 will be released at the end of this year. There will be a lot of new information coming soon.

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