First Peterbilt 379 converted from FS17 by TheFallen.
I reworked the whole truck and all the features work on it. No lag, and works great in multiplayer!
I may also shorten up the chassis since it seems to get stuck more often on un level grounds but not sure yet.
Also big thanks to @ZombiDogz for the original truck build in fs17, i've only converted and added my own touch to things to make it work in fs19.
If theirs anything else you guys would like to see added to the pete let me know!
I reworked the whole truck and all the features work on it. No lag, and works great in multiplayer!
I may also shorten up the chassis since it seems to get stuck more often on un level grounds but not sure yet.
Also big thanks to @ZombiDogz for the original truck build in fs17, i've only converted and added my own touch to things to make it work in fs19.
If theirs anything else you guys would like to see added to the pete let me know!
Features truck:
- the model has own interior
- the model has own wheels
- Working lights
- The dust from the wheels
- Traces of wheels
- Dirt / Washable
- detailed model
- animated parts
Update- 2.5
* Added front hood peterbilt ornament
* Added New fuel tanks
* Added 379 Lights (Front blinkers will be in next update)
* Added bug deflector
* Added 379 Grill
* Added New bumper
* Fixed fuel tank holders
* Fixed Interior colors
* Fixed windshield allignment
* Fixed Mirror views
* Removed 389 headlights
* Removed peterbilt wing decals
Changes in v1.2:
- Added sidelights
- Added blinker lights in front
- Evened out the rear axel
- Fixed front collision zone
Changes in v1.1:
- Added color variation to the truck/ steering wheel.
- Tweaked a few other minor things.
The trailer will be released shortly, I ran into one error and I'm looking to resolve this with some help from another modder. Thank you all for the support & understanding! I'm trying my best to get things updated and work on other trucks that I've previewed to you guys. It's a lot of time and work. Anything you think i should add or remove leave a comment as i read it all.
Tested on game version 1.2.x